﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Santa_sAdventure.Model.Enums
{
    public enum TileType
    {
        // Can be passed through
        Passable,
        // Solid, cannpt be passed through
        Solid,
        // Solid but can be broken
        Breakable,
        // Trap
        Trap
    }
}
